| Left mouse click |
Place 3D cursor |
| Right mouse click |
Select object (object mode) or element (edit mode) |
| Middle mouse click and drag |
Rotate view |
| Middle mouse scroll |
Zoom view |
| Shift + Middle mouse click and drag |
Pan view |
| Shift + Middle mouse scroll |
Pan up/down |
| Ctrl + Middle mouse scroll |
Pan left/right |
| Shift + F |
Fly Mode |
| Alt + Right mouse click |
Select edge/face loop |
| a |
Toggle select all |
| b |
Activate box select |
| c |
Circle select tool |
| e |
Extrude |
| f |
Make edge/face |
| g |
Put object into translate (“grab”) mode |
| |
Adding [x,y,z] restricts to that global axis. |
| |
Adding Shift + [x,y,z] restricts to that global plane. |
| Alt + g |
Reset translation to (0,0,0) |
| i |
Inset selection |
| m |
Select layer for selected object(s) |
| n |
Toggle viewport properties |
| r |
Put object into rotate mode |
| |
Adding [x,y,z] restricts to that global axis. |
| |
Adding Shift + [x,y,z] restricts to that global plane. |
| Alt + r |
Reset rotation to (0,0,0) |
| s |
Put object into scale mode |
| |
Adding [x,y,z] restricts to that global axis. |
| |
Adding Shift + [x,y,z] restricts to that global plane. |
| |
Typing a number and pressing return scales by that fraction. |
| Alt + s |
Reset scale to (0,0,0) |
| t |
Toggle toolbar |
| w |
Open specials menu |
| x |
Delect selected |
| y |
Split selected mesh (common cause of silently inserting non-manifold geometry) |
| z |
Toggle wireframe |
| Ctrl + Spacebar |
Toggle widgets |
| Ctrl + n |
Recalculate normals |
| Ctrl + r |
Loop cut and slide |
| Shift + a |
Add object |
| Shift + c |
Shift 3D cursor to center |
| Shift + d |
Duplicate |
| Tab |
Toggle object/edit modes |
| Ctrl + 0 |
Set selected camera as active |
| Ctrl + +/- |
Extend (+) or decrease (-) selection |
| Ctrl + Shift + Alt + m |
Select non-manifold geometry |
| Ctrl + Alt + q |
Toggle Quad View |
| Ctrl + i |
Invert selection |
| Ctrl + j |
Join selection into a single object |
| Ctrl + Alt + 0 |
Move camera to current position |
| Ctrl + p |
Make selected objects children of a parent object (the last selected object) |
| Ctrl + j |
Join multiple objects into a single mesh object |
| Alt + p |
Remove all parents from selected object |